Scoring
Two scoring rulesets exist in EFIGS Fantasy: Classic and EF. A league picks one when it is created, and every number a player scores in it comes from that matrix alone.
Classic
Classic is a modified take on existing fantasy scoring. Players are judged primarily on involvement in major game events, providing a playstyle focused on goals, assists, and not conceding goals.
| Action | GK | DEF | MID | FWD |
|---|---|---|---|---|
| Goal | +10 | +6 | +5 | +4 |
| Clean sheet | +5 | +4 | +1 | — |
| Assist | +3 | +3 | +3 | +3 |
| Playing 60 minutes or more | +2 | +2 | +2 | +2 |
| Playing under 60 minutes | +1 | +1 | +1 | +1 |
| Penalty missed | -2 | -2 | -2 | -2 |
| Yellow card | -1 | -1 | -1 | -1 |
| Red card | -3 | -3 | -3 | -3 |
| Own goal | -2 | -2 | -2 | -2 |
| Action | Points |
|---|---|
| Saves | +1 per 3 |
| Penalty saved | +5 |
| Goals conceded (GK and DEF only) | -1 per 2 |
| Tackles and interceptions (DEF and MID) | +1 per 4 |
Passing pays midfielders only, and only above 85% accuracy: +3 at 95 passes, +2 at 75 passes, +1 at 50 passes. A player reaching several tiers scores the highest one, not the sum.
EF
EF scoring is a scoring matrix created for this new format of fantasy football. Scoring is constant throughout the match, and higher. EF scoring not only focuses on the major game events, but is constantly rewarding and penalizing players for their actions in between. The scoring system is made to reward players that are performing at a high level, regardless of their role on the pitch.
| Action | GK | DEF | MID | FWD |
|---|---|---|---|---|
| Goal | +15 | +10 | +8 | +7 |
| Assist | +7 | +6 | +4 | +5 |
| Clean sheet | +6 | +5 | — | — |
| Shot on target (excl. goals) | — | +1 | +1.5 | +2 |
| Key pass (excl. assists) | — | +1.5 | +1.5 | +2 |
| Successful dribble | — | — | +0.75 | +1 |
| Tackle won | — | +1.25 | +1 | +1 |
| Interception | — | +1.25 | +1 | — |
| Pass into the final third | — | — | +0.5 | — |
| Clearance or block | — | +0.75 | — | — |
| Fouled | +0.25 | +0.25 | +0.25 | +0.25 |
| Shot off target | -0.5 | -0.5 | -0.5 | -0.5 |
| Shot blocked | -0.25 | -0.25 | -0.25 | -0.25 |
| Incomplete pass | -0.25 | -0.25 | -0.25 | -0.25 |
| Failed dribble | -0.25 | -0.25 | -0.25 | -0.25 |
| Foul committed | -0.25 | -0.25 | -0.25 | -0.25 |
| Yellow card | -2 | -2 | -2 | -2 |
| Red card | -5 | -5 | -5 | -5 |
| Own goal | -5 | -5 | -5 | -5 |
| Penalty missed | -6.5 | -6.5 | -6.5 | -6.5 |
| Action | Points |
|---|---|
| Save | +1.5 |
| Penalty saved | +8 |
| High claim | +0.5 |
| Recovery or clearance | +0.25 |
| Goals conceded (goalkeeper) | -1 per goal after the first |
| Goals conceded (defender) | -1 per 2 |